let dimmer = getWindowDimmer(actor);
if (!dimmer)
return;
- Tweener.addTween(dimmer,
- { dimFactor: 1.0,
- time: DIM_TIME,
- transition: 'linear'
- });
+ if (this._shouldAnimate())
+ Tweener.addTween(dimmer,
+ { dimFactor: 1.0,
+ time: DIM_TIME,
+ transition: 'linear'
+ });
+ else
+ dimmer.dimFactor = 1.0;
},
_undimWindow: function(window) {
let dimmer = getWindowDimmer(actor);
if (!dimmer)
return;
- Tweener.addTween(dimmer,
- { dimFactor: 0.0,
- time: UNDIM_TIME,
- transition: 'linear' });
+ if (this._shouldAnimate())
+ Tweener.addTween(dimmer,
+ { dimFactor: 0.0,
+ time: UNDIM_TIME,
+ transition: 'linear' });
+ else
+ dimmer.dimFactor = 0.0;
},
_mapWindow : function(shellwm, actor) {